RESUME

SKILLS

  • Languages: C++, C#

  • Libraries: OpenGL, HLSL/Shaders

  • IDE: Visual Studio, Unity, Unreal Editor4, ShaderToy

  • Version control: Git,  Subversion

WORK EXPERIENCE

Fellow Humans LLC

Gameplay Programmer / Burlington / Spring 2020

  • Focused on the creation of gameplay and UI systems in VR following agile methods.

  • Worked closely with designers and artists to implement systems and link art assets for UI

  • Created content to aid in player feedback

  • Attended daily Scrum and participated in team meetings

EDUCATION

Bachelors of Science in Game Programming

Champlain College, Burlington, VT

Minor in Mathematics

September 2016 – May 2020

PORTFOLIO